1. Pouvoirs
  2. qtr
  3. 1x1
  4. flashpoint
  5. kaon
  6. enemy
  7. trash
  8. infected_bomber
  9. infected_bomber_explode

Putrescence

Putrescence

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.qtr.1x1.flashpoint.kaon.enemy.difficulty_1.trash.trash_infected_bomber

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
darkafflictionCrise de pustules – Explosion imminente ! Dégâts, étourdissement et interruption impossibles.
2
Putrescence
3
thrownRenversement – Au sol. Incapacité d'agir.
4
Putrescence
5
witherCorruption – Dégâts internes réguliers.
  • [4s]
    darkafflictionCrise de pustules
    Explosion imminente ! Dégâts, étourdissement et interruption impossibles.

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.sleep
    • Immobilize and prevent rotation
    • Mark as neutralized
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.stun
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.banish
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.physics
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.knockdown
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.interrupt
    • Stun the TARGET
    • Play appearance epp.qtr.1x1.flashpoint.kaon.enemy.infected_bomber.infected_bomber_about_to_explode, dependent on calling effect
  • 2
    • Before NPC with this effect takes damage

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.qtr.1x1.flashpoint.kaon.enemy.infected_bomber.infected_bomber_explosion_target, dependent on calling effect
  • 4
    • When effect expires

    Perform the following actions:

    • Play appearance epp.qtr.1x1.flashpoint.kaon.enemy.infected_bomber.infected_bomber_explosion, dependent on calling effect
    • Instantly kill the TARGET
    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [3s]
    thrownRenversement
    Au sol. Incapacité d'agir.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x1.flashpoint.kaon.enemy.infected_bomber.infected_bomber_explosion_target, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,65
      - Standard Health Percent Min = (float) 0,6
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #4 to TARGET from CASTER, Combat Math Only
  • [0s] [not displayed]
    Effect #4

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • Can only be called by other effects
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Stun the TARGET
    • Ballistic Impulse, centered at caster, eventually knockdown, momentum = 2,5, 55° pitch, 0° yaw
    • Add effect #5 to TARGET from CASTER
  • [15s]
    witherCorruption
    Dégâts internes réguliers.

  • 1
    • When effect ticks
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,06
      - Standard Health Percent Min = (float) 0,06
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,31
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.qtr.1x1.flashpoint.kaon.enemy.infected_bomber.infected_bomber_dot, dependent on calling effect
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​dispel_type.​physical