Barrage de Force
Barrage de Force
Attributs
Type: | active |
Activation time: | 5s channel |
Target type: | Self |
AI type: | Buff |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16140913911573936475 |
Combat log ID: | 4270885414371328 |
FQN: | abl. |
Star Wars name: | Barrage de Force |
Autres langues: | Force Barrage Machtsperrfeuer |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Écrasement
Dégâts cinétiques réguliers.Slot: Buff Duration: during channel (5s) On death: Effect is removed Tick rate: 1s (5 ticks) # occurrences: 0 Global ID: 16140959522039584015 Combat log ID: 4270885414371597 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ 2. consular_ force_ barrage/18/1 - 1
- When effect ticks
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [0s]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Initializers: - Set Ground Target at Target Position
Conditions: - Can only be called by other effects
Global ID: 16140962820574465574 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ 2. consular_ force_ barrage/18/2 - 1
- When effect is applied
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 0,8
- Travel Time = (time) 0s - Play appearance epp.
player. , dependent on calling effectgtaoe_reticle. republic. scale_5m_v2016
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectcorellia. empire. enemy. boss. boss_2. consular_force_barrage
- 3
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 4.75m
Only when the following conditions are met:
- If TARGET is an enemy
Perform the following actions:
- [0s] [not displayed]
Effect #3Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140961721062836457 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ 2. consular_ force_ barrage/18/3
- [10s]
Commotion
Inflige étourdissement quand trois charges sont atteintes.Slot: Debuff Duration: 10s On death: Effect is removed Initial stacks: 1 Max stacks: 3 # occurrences: 1 Tags: tag. abl. flashpoint. corellia. empire. enemy. boss_ 2. consular_ concussed Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - <
- If difficulty is set to 8-man VM
- Can only be called by other effects
Global ID: 16140965019597720960 Combat log ID: 4270885414371608 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ 2. consular_ force_ barrage/18/4 - Set Duration
- 1
- When stacks of this effect increase
Only when the following conditions are met:
- If stacks of this effect = 3
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- [4s]
ÉtourdissementSlot: Debuff Duration: 4s On death: Effect is removed Tick rate: 1s (4 ticks) Initial stacks: 1 Max stacks: 3 # occurrences: 1 Tags: tag. abl. , tag.flashpoint. corellia. empire. enemy. boss_ 2. consular_ stunned_ target abl. npc. immobilized Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4s
- Max Duration = (time) 4s - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16140963920086092915 Combat log ID: 4270885414371617 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ 2. consular_ force_ barrage/18/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Play appearance epp.
world_design. , dependent on calling effectutility. stun. knocked_down
- 2
- When effect ticks the 1st time
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 100m
Only when the following conditions are met:
Perform the following actions:
- Execute ability Saut tempétueux from TARGET to TARGET
Saut tempétueux
FQN: abl.flashpoint.corellia.empire.enemy.boss.boss_2.knight_leap
- 3
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.flashpoint.corellia.empire.enemy.boss_2.consular_concussed
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. flashpoint. corellia. empire. enemy. boss_ 2. consular_ concussed
- [0s] [not displayed]
Effect #6Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140967218620973418 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ 2. consular_ force_ barrage/18/6 - 1
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 16-man
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,05
- Standard Health Percent Min = (float) 0,05
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,0572
- Standard Health Percent Min = (float) 0,0572
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man VM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,1104
- Standard Health Percent Min = (float) 0,1104
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0