FR_Impulse Boom Test
FR_Impulse Boom Test
FR_Updated!
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16140915186864478689 |
Combat log ID: | 965392684023808 |
FQN: | abl. |
Star Wars name: | FR_Impulse Boom Test |
Autres langues: | [impulse_boom_test] DE_Impulse Boom Test |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141181770081849678 FQN: abl. test. qa. bbenson. impulse_ boom_ test/0/1 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 10
- Sort Type = Closest
- Radius = 30m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141180670570223611 FQN: abl. test. qa. bbenson. impulse_ boom_ test/0/2 - 1
- When effect is applied
Only when the following conditions are met:
- <
- Can only be called by other effects
- If TARGET = PRIMARY TARGET
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 2, 0° pitch, 0° yaw
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,5
- Standard Health Percent Min = (float) 0,5
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141179571058595368 FQN: abl. test. qa. bbenson. impulse_ boom_ test/0/3 - 1
- When effect is applied
Only when the following conditions are met:
- <
- Can only be called by other effects
- If TARGET != PRIMARY TARGET
Perform the following actions:
- Ballistic Impulse, centered at primary target, never knockdown, momentum = 2, 0° pitch, 0° yaw