1. Pouvoirs
  2. flashpoint
  3. star_fortress
  4. environmental
  5. prison_break
  6. takedown_agent

Lame cachée

backstab

Lame cachée

Frappez avec votre couteau à vibrations caché. Le garde doit être distrait et très proche de vous.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.worlddesign.flashpoint.star_fortress.prison_break.agent

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
backstab
Lame cachée
2
backstab
Lame cachée
3
stunnedInconscient – Cette conversation était ennuyeuse, de toute façon...
4
backstab
Lame cachée
  • [hidden] [3s]
    backstabEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
    • Execute hydra hook TakedownMusic
  • 2
    • When effect is applied

    Override target to:

    • Primary Target

    Perform the following actions:

    • Play appearance epp.flashpoint.star_fortress.environmental.prison_break.guard_takedown_agent, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • [hidden] [1.5s]
    backstabEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
  • 2
    • When effect ticks the 1st time

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [does not expire]
    stunnedInconscient
    Cette conversation était ennuyeuse, de toute façon...

  • 1
    • When effect is applied

    Perform the following actions:

  • [hidden] [does not expire]
    backstabEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.flashpoint.star_fortress.environmental.prison_break.guard_takedown_agent_knife, dependent on calling effect