1. Pouvoirs
  2. npc
  3. ability
  4. custom
  5. boss
  6. flashpoint
  7. directive_7
  8. mentor
  9. passive_beam_claw

[passive_beam_claw]

[passive_beam_claw]

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.creature.boss.flashpoint.directive_7.hard.mentor_beam_claw
  • class.npc.creature.boss.flashpoint.directive_7.normal.mentor_beam_claw

Related effects, buffs and debuffs

Ability activation
1
[passive_beam_claw]
  • [hidden] [does not expire]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.knockdown
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.physics
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.root
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.snare
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.stun
    • Modify stat Modificateur de dégâts reçus (pourcentage), increase by -100
    • Modify stat Défense en mêlée, increase by 100
    • Modify stat Défense à distance, increase by 100
    • Play appearance epp.npc.ability.custom.boss.flashpoint.directive_7.mentor.claw_appearance, dependent on calling effect
    • Mark as neutralized