1. Pouvoirs
  2. npc
  3. ability
  4. force
  5. creeping_terror

Terreur rampante

creepingTerror

Terreur rampante

Immobilise la cible, paralysée par la peur, pendant un court instant et lui inflige des dégâts internes pendant plusieurs secondes.

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
creepingTerror
Terreur rampante
2
immobilizedImmobilisation – Incapacité de se déplacer.
3
creepingTerrorAnxiété (mental) – Dégâts internes réguliers.
  • [0s] [not displayed]
    creepingTerrorEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.creeping_terror.cast_instant
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If the Force spell hit

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [2s]
    immobilizedImmobilisation
    Incapacité de se déplacer.

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
  • [18s]
    creepingTerrorAnxiété (mental)
    Dégâts internes réguliers.

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
    • Play appearance epp.sith_inquisitor.creeping_terror.debuff
  • 2
    • When effect ticks
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,04
      - Standard Health Percent Min = (float) 0,03
      - Amount Modifier Percent = (float) 0,01
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0