1. Pouvoirs
  2. test
  3. david
  4. raid_backups
  5. dread_guards
  6. assassin
  7. shock

[shock]

shock

[shock]

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Ability activation
1
shock
[shock]
  • [hidden] [0s] [not displayed]
    shockEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) true
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) true

    Only when the following conditions are met:

      • If CASTER is positioned ≤ 30m to melee distance of TARGET

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.shock.cast_instant, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,176
      - Standard Health Percent Min = (float) 0,136
      - Amount Modifier Percent = (float) 0,01
      - Coefficient = (float) 1,56
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER, Combat Math Only