1. Pouvoirs
  2. npc
  3. ability
  4. custom
  5. boss
  6. sgt_boran
  7. hard
  8. sniper_snipe

Tir embusqué

snipe

Tir embusqué

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
snipe
Tir embusqué
2
snipe
Tir embusqué
3
15
ambushMarquage ! – Augmente les dégâts du tir embusqué de 15 % par unité.
  • [hidden] [0s]
    snipeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.agent.snipe.snipe_fire
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 1
      - Travel Speed = (float) 10
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 0
      - Flurry Blows Max = (int) 0
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,4
      - Standard Health Percent Min = (float) 0,4
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged
    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • [hidden] [45s]
    snipeEffect #2

  • [180s]
    ambushMarquage !
    Augmente les dégâts du tir embusqué de 15 % par unité.

  • 2
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect