Rayon de chaleur
Rayon de chaleur
Attributs
Type: | active |
Activation time: | 4s channel |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16140930422047559704 |
Combat log ID: | 4276155339243520 |
FQN: | abl. |
Star Wars name: | Rayon de chaleur |
Autres langues: | Heat Beam Hitzestrahl |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (4s) On death: Effect is removed Tick rate: 1s (4 ticks) # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - <
- If TARGET is an enemy
- If TARGET is alive
Global ID: 16141036679296347202 FQN: abl. flashpoint. corellia. republic. enemy. boss. boss_ 1. heat_ beam/14/1 - <
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectdroid. acklay_droid_dual. heat_beam. channel_tick
- 2
- When effect ticks
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 16-man
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,01
- Standard Health Percent Min = (float) 0,01
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect ticks
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,03
- Standard Health Percent Min = (float) 0,03
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 4
- When effect ticks
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 3m
Only when the following conditions are met:
- If difficulty is set to 8-man VM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,05
- Standard Health Percent Min = (float) 0,05
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- 5
- When effect ticks
Only when the following conditions are met:
- <
- If difficulty is any of 8-man SM, 8-man VM, 16-man SM, 16-man VM
- If TARGET is alive
Perform the following actions:
- Add effect #2 to TARGET from CASTER, Combat Math Only
- 6
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectdroid. battle_droid. heat_beam. channel_end
- 7
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man VM
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectdroid. acklay_droid_dual. heat_beam. channel_master_aoe
- [10s]
Brûlure
Dégâts élémentaires réguliers.Slot: Debuff Duration: 10s On death: Effect is removed Tick rate: 3s (3 ticks) Initial stacks: 1 Max stacks: 1 # occurrences: 1 Tags: tag. abl. , tag.debuff. damage_ over_ time abl. flashpoint. corellia. republic. enemy. boss_ 1. burning_ target Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16141037778807976463 Combat log ID: 4276155339243806 FQN: abl. flashpoint. corellia. republic. enemy. boss. boss_ 1. heat_ beam/14/2 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectdroid. acklay_droid_dual. heat_beam. channel_tick
- 2
- When effect ticks
Only when the following conditions are met:
- If difficulty is set to 16-man
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,01
- Standard Health Percent Min = (float) 0,01
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect ticks
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,02
- Standard Health Percent Min = (float) 0,02
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 4
- When effect ticks
- When effect is refreshed
Only when the following conditions are met:
- If difficulty is set to 8-man VM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,02
- Standard Health Percent Min = (float) 0,02
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0