[coverentity_passive]
[coverentity_passive]
Attributs
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 6.2.0 |
Global ID: | 16140934556216239728 |
Combat log ID: | 4438595297345536 |
FQN: | abl. |
Star Wars name: | [coverentity_passive] |
Autres langues: | [coverentity_passive] [coverentity_passive] |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect persists Tick rate: 1s # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 7m 30s
- Max Duration = (time) 7m 30s
Global ID: 16141036702615240889 FQN: abl. flashpoint. sov. snipers. coverentity_ passive/7/1 - Set Duration
- 1
- When effect ticks the 1st time
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) true
- InitialPositionOffsetRelative = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Caster
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_EntityFacing
- InitialOrientation_FacingEntityType = (string) aoeTarget_Caster
- Shape Type = (string) aoeCylinder
- Target Conditions = (string)
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Height_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- Looping Vfx = (string)
- On Tick Vfx = (string)
- LocalRotationType = (string) aoeRotation_None
- LoopingVfxPlaystyle = (string) aoeVfx_None
- OnTickVfxPlaystyle = (string) aoeVfx_None
- Effect Number = (int) 0
- Ability Spec =[coverentity_passive_aoe][coverentity_passive_aoe]
FQN: abl.flashpoint.sov.snipers.coverentity_passive_aoe
- Min Tick Count = (int) 1
- Max Tick Count = (int) 999
- Tick Rate = (float) 0,5
- Min Lifespan = (float) 7 200
- Max Lifespan = (float) 7 200
- InitialPosition_X_Value = (float) 0,15
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) 0,32
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 0,2
- Height_Value = (float) 0,4
- Min Distance = (float) 0
- First Tick Delay = (float) 0,1
- LoopingVfxLocalScale_X = (float) 1
- LoopingVfxLocalScale_Y = (float) 1
- LoopingVfxLocalScale_Z = (float) 1
- OnTickVfxLocalScale_X = (float) 1
- OnTickVfxLocalScale_Y = (float) 1
- OnTickVfxLocalScale_Z = (float) 1