Effort de guerre
Effort de guerre
Gain de bravoure bonus sur Ilum et dans les zones de guerre.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Any |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16140938013397229456 |
Combat log ID: | 2624766183735296 |
FQN: | abl. |
Star Wars name: | Effort de guerre |
Autres langues: | War Effort Kriegsanstrengungen |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [3600s]
Effort de guerre
+ 100 % de bravoure par victime tuée dans la bataille pour Ilum (cumulable avec les autres bonus de bravoure) et 100 points de bravoure bonus pour les zones de guerre terminées.Slot: Debuff Duration: 60m 0s On death: Effect persists # occurrences: 1 Tags: tag. abl. pvp. ilum. war_ effort_ bonus Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60m 0s
- Max Duration = (time) 60m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Passes Conditional
- Negated = (bool) false
- Actor = (int) 3
- Conditional = (int) 16141097425121284666
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_5
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_4
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_3
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_2
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus
- Passes Conditional
Global ID: 16140994880518524171 Combat log ID: 2624766183735594 FQN: abl. pvp. ilum. war_ effort_ imp/21/1 - Set Duration
- [3600s]
Effort de guerre x2
+ 125 % de bravoure par victime tuée dans la bataille pour Ilum (cumulable avec les autres bonus de bravoure) et 125 points de bravoure bonus pour les zones de guerre terminées.Slot: Debuff Duration: 60m 0s On death: Effect persists # occurrences: 1 Tags: tag. abl. pvp. ilum. war_ effort_ bonus_ 2 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60m 0s
- Max Duration = (time) 60m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Passes Conditional
- Negated = (bool) false
- Actor = (int) 3
- Conditional = (int) 16141097425121284666
- If Previous Effect Failed
- Negated = (bool) false
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_5
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_4
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_3
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_2
- If TARGET has an effect with the tag tag.abl.pvp.ilum.war_effort_bonus
- Passes Conditional
Global ID: 16140991581983638258 Combat log ID: 2624766183735595 FQN: abl. pvp. ilum. war_ effort_ imp/21/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.pvp.ilum.war_effort_bonus
- [3600s]
Effort de guerre x3
+ 150 % de bravoure par victime tuée dans la bataille pour Ilum (cumulable avec les autres bonus de bravoure) et 150 points de bravoure bonus pour les zones de guerre terminées.Slot: Debuff Duration: 60m 0s On death: Effect persists # occurrences: 1 Tags: tag. abl. pvp. ilum. war_ effort_ bonus_ 3 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60m 0s
- Max Duration = (time) 60m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Passes Conditional
- Negated = (bool) false
- Actor = (int) 3
- Conditional = (int) 16141097425121284666
- If Previous Effect Failed
- Negated = (bool) false
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_5
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_4
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_3
- If TARGET has an effect with the tag tag.abl.pvp.ilum.war_effort_bonus_2
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus
- Passes Conditional
Global ID: 16140992681495265441 Combat log ID: 2624766183735596 FQN: abl. pvp. ilum. war_ effort_ imp/21/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.pvp.ilum.war_effort_bonus_2
- [3600s]
Effort de guerre x4
+ 175 % de bravoure par victime tuée dans la bataille pour Ilum (cumulable avec les autres bonus de bravoure) et 175 points de bravoure bonus pour les zones de guerre terminées.Slot: Debuff Duration: 60m 0s On death: Effect persists # occurrences: 1 Tags: tag. abl. pvp. ilum. war_ effort_ bonus_ 4 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60m 0s
- Max Duration = (time) 60m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Passes Conditional
- Negated = (bool) false
- Actor = (int) 3
- Conditional = (int) 16141097425121284666
- If Previous Effect Failed
- Negated = (bool) false
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_5
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_4
- If TARGET has an effect with the tag tag.abl.pvp.ilum.war_effort_bonus_3
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_2
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus
- Passes Conditional
Global ID: 16140989382960383368 Combat log ID: 2624766183735597 FQN: abl. pvp. ilum. war_ effort_ imp/21/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.pvp.ilum.war_effort_bonus_3
- [3600s]
Effort de guerre x5
+ 200 % de bravoure par victime tuée dans la bataille pour Ilum (cumulable avec les autres bonus de bravoure) et 200 points de bravoure bonus pour les zones de guerre terminées.Slot: Debuff Duration: 60m 0s On death: Effect persists # occurrences: 1 Tags: tag. abl. pvp. ilum. war_ effort_ bonus_ 5 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60m 0s
- Max Duration = (time) 60m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Passes Conditional
- Negated = (bool) false
- Actor = (int) 3
- Conditional = (int) 16141097425121284666
- If Previous Effect Failed
- Negated = (bool) false
- If TARGET has an effect with the tag tag.abl.pvp.ilum.war_effort_bonus_5 or tag.abl.pvp.ilum.war_effort_bonus_4
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_3
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_2
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus
- Passes Conditional
Global ID: 16140990482472010823 Combat log ID: 2624766183735598 FQN: abl. pvp. ilum. war_ effort_ imp/21/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.pvp.ilum.war_effort_bonus_4
- [hidden] [1s]
Effect #6Slot: Other (not visible) Duration: 1s On death: Effect is removed # occurrences: 0 Hydra script: hyd. location. pvp. ilum. player_ scripts Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Passes Conditional
- Negated = (bool) false
- Actor = (int) 3
- Conditional = (int) 16141097425121284666
Global ID: 16140987183937141038 FQN: abl. pvp. ilum. war_ effort_ imp/21/6 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook War_Effort_Quest_Hook
- Execute hydra hook Ilm_Obj_Cap