1. Pouvoirs
  2. flashpoint
  3. sov
  4. bosses
  5. optional
  6. rancor
  7. swipe_right

Frappe de la main droite

taunt

Frappe de la main droite

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.flashpoint.sov.boss.rancor

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
taunt
Frappe de la main droite
2
taunt
Frappe de la main droite
3
taunt
Frappe de la main droite
  • [0s] [not displayed]
    tauntEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    tauntEffect #2

  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -99
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • 3
    • When effect is applied

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 15m
      - Angle = (float) 90

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,22
      - Standard Health Percent Min = (float) 0,18
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • [hidden] [1.5s]
    tauntEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 2,5, 40° pitch, 0° yaw