1. Pouvoirs
  2. test
  3. david
  4. raid_backups
  5. dread_guards
  6. assassin
  7. release_rage

[release_rage]

hatred

[release_rage]

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
hatred
[release_rage]
2
hatred
[release_rage]
3
hatred
[release_rage]
  • [hidden] [0s] [not displayed]
    hatredEffect #1

  • 1
    • Just before this effect is removed

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) true

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If CASTER is positioned ≤ 70m to melee distance of TARGET
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​dread_guard.​dread_guard_02.​recently_hit_by_release_rage
        >

    Perform the following actions:

    • Teleport To Target
    • Play appearance epp.qtr.1x4.raid.asation.boss.dread_guard.assassin_release_rage_cast, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [hidden] [15s]
    hatredEffect #2

  • [hidden] [0s] [not displayed]
    hatredEffect #3

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 5m

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,3
      - Standard Health Percent Min = (float) 0,3
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 0
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.qtr.1x4.raid.asation.enemy.boss.dread_guard.dread_guard_02.assassin_infuse_rage_stacks