1. Pouvoirs
  2. player
  3. revive

Réanimation sur le terrain

shadowwalk

Réanimation sur le terrain

Utilisé sur l'écran de mort du joueur pour accepter l'offre de vous réanimer.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.mtx.polymorph.generic.essential
  • apc.exp.seasons.02.ep_00_hk_bonus.story.hk_55
  • apc.pc_default
  • apc.pc_default_reduced

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
shadowwalkRéanimation sur le terrain – Furtivité temporaire.
2
shadowwalk
Réanimation sur le terrain
3
shadowwalk
Réanimation sur le terrain
  • [22s]
    shadowwalkRéanimation sur le terrain
    Furtivité temporaire.

  • 1
    • When effect is applied

    Perform the following actions:

    • Put TARGET into stealth
    • Modify stat Niveau de furtivité amélioré, increase by 700
    • Execute hydra hook fade_to_black
    • Play appearance epp.player.revive.call_probe
    • Set movement speed to 65%
    • Mark as neutralized
  • 2
    • When effect ticks the 3rd time

    Perform the following actions:

    • Custom revive_self
    • Dispel 1 effects from tags offer_revive
    • Revive the target and set its HP to 25%
  • 3
    • When effect ticks the 4th time

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Execute hydra hook fade_from_black
  • 4
    • When effect ticks the 5th time

    Perform the following actions:

    • Play appearance epp.generic.droid_rez
  • 5
    • When effect ticks the 6th time

    Perform the following actions:

    • Play appearance epp.player.rez
  • 6
    • When effect ticks the 10th time

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 7
    • When effect ticks the 14th time

    Perform the following actions:

    • Execute hydra hook warning_8
  • 8
    • When effect ticks the 18th time

    Perform the following actions:

    • Execute hydra hook warning_4
  • 9
    • When effect ticks the 23th time

    Perform the following actions:

    • Execute hydra hook pvp_bonus_time
  • 10
    • When effect ticks

    Override target to:

    • Enemies List

    Only when the following conditions are met:

      • If CASTER is alive

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -100
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • 11
    • Just before this effect is removed

    Override target to:

    • Companion
      - Master = (int) 3

    Perform the following actions:

  • 12
    • Just before this effect is removed

    Perform the following actions:

  • [hidden] [7s]
    shadowwalkEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.player.revive.waiting_for_probe
    • Switch Stance
      - Stance = (int) 1
  • [hidden] [20s]
    shadowwalkEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.agent.stealth.loop
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.agent.stealth.exit, dependent on calling effect