Fente basse
Fente basse
Effectue une fente basse sur la cible, lui infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme et la neutralisant pendant 3,5 secondes. Disparaît en cas de dégâts subis. Nécessite un sabre laser à double lame.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16140947858474892917 |
Combat log ID: | 2448934517604352 |
FQN: | abl. |
Star Wars name: | Fente basse |
Autres langues: | Low Slash Tiefer Hieb |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. jedi_ consular. melee_ ability Global ID: 16141036738958056622 FQN: abl. npc. ability. pole. low_ slash_ electrostaff/0/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_consular. low_slash. cast - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,09
- Standard Health Percent Min = (float) 0,072
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0,72
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #2 to TARGET from CASTER, Combat Math Only
- [3.5s]
Incapacité
Incapacité d'agir. Disparaît en cas de dégâts subis.Slot: Debuff Duration: 3.5s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.jedi_ consular. melee_ ability abl. , tag.debuff. sleep abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3.5s
- Max Duration = (time) 3.5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141033440423170455 Combat log ID: 2448934517604609 FQN: abl. npc. ability. pole. low_ slash_ electrostaff/0/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Mark as neutralized
- Play appearance epp.
jedi_consular. , dependent on calling effectlow_slash. incap
- 2
- When character takes damage, delayed by 1s
Perform the following actions:
- Remove this effect