1. Pouvoirs
  2. npc
  3. ability
  4. pole
  5. low_slash_electrostaff

Fente basse

lowslash

Fente basse

Effectue une fente basse sur la cible, lui infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme et la neutralisant pendant 3,5 secondes. Disparaît en cas de dégâts subis. Nécessite un sabre laser à double lame.

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
lowslash
Fente basse
2
levitatedIncapacité – Incapacité d'agir. Disparaît en cas de dégâts subis.
  • [0s] [not displayed]
    lowslashEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_consular.low_slash.cast
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,09
      - Standard Health Percent Min = (float) 0,072
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0,72
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • [3.5s]
    levitatedIncapacité
    Incapacité d'agir. Disparaît en cas de dégâts subis.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Mark as neutralized
    • Play appearance epp.jedi_consular.low_slash.incap, dependent on calling effect
  • 2
    • When character takes damage, delayed by 1s

    Perform the following actions:

    • Remove this effect