1. Pouvoirs
  2. flashpoint
  3. copero
  4. boss_3
  5. hurl_debris_rifle

Lancer de débris

upheaval

Lancer de débris

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
upheaval
Lancer de débris
2
upheaval
Lancer de débris
3
upheaval
Lancer de débris
  • [hidden] [does not expire]
    upheavalEffect #1

  • 1
    • When effect ticks the 1st time

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Random
      - Radius = 70m

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
  • 3
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.flashpoint.copero.boss_3.valss_debris_ammo
  • [hidden] [0s]
    upheavalEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 5
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 2.4m

    Only when the following conditions are met:

      • <
        • If difficulty is any of 8-man SM, 8-man VM, 16-man SM, 16-man VM
        AND
        • If TARGET is a player
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,21
      - Standard Health Percent Min = (float) 0,21
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • When projectile completed travel and hit target

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 2.4m

    Only when the following conditions are met:

      • <
        • If difficulty is set to 8-man VM
        AND
        • If TARGET is a player
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,38
      - Standard Health Percent Min = (float) 0,38
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 4
    • When projectile completed travel and hit target

    Perform the following actions:

    • Play appearance epp.flashpoint.copero.boss.boss_3.hurl_debris_impact, dependent on calling effect
  • [1s]
    upheavalLancer de débris

  • 1
    • When effect is applied

    Override target to:

    • Primary Target

    Perform the following actions:

    • Play appearance epp.flashpoint.copero.boss.boss_3.hurl_debris_target_to_ground, dependent on calling effect
  • 2
    • When effect expires

    Override target to:

    • Caster

    Perform the following actions:

    • Instantly kill the TARGET