Résilience
Résilience
Vous restaure 25 % de votre santé maximale sur 15 secondes.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Métadonnées
Contained since: | Mise à jour 5.0.0 |
Global ID: | 16140949490614069388 |
Combat log ID: | 3870310994542592 |
FQN: | abl. |
Star Wars name: | Résilience |
Autres langues: | Resilience Belastbarkeit |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16140949521752722124 FQN: abl. exp. seasons. 01. ep_ 12. weapon. actual. resilience/3/1 - 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectkolto_waves. pulse - Add effect #2 to TARGET from CASTER
- [15s]
Résilience
Restaure 5 % de santé maximale toutes les 3 secondes.Slot: Buff Duration: 15s On death: Effect is removed Tick rate: 3s (5 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Area Restricted
- Is Area Restricted = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16140948422241093761 FQN: abl. exp. seasons. 01. ep_ 12. weapon. actual. resilience/3/2 - Set Duration
- 1
- When effect ticks
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectkolto_probe. heal - Heal the TARGET for 1*BonusHeal + (5% of its HP), causing no threat
- 2
- When CASTER exits combat
Perform the following actions:
- Remove this effect