1. Pouvoirs
  2. test
  3. qa
  4. nick
  5. test

FR_Test

FR_Test

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
FR_Test
2
FR_Test
3
FR_Test
4
FR_Test
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Damage
      - Damage Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,35
      - Standard Health Percent Min = (float) 0,3
      - Damage Modifier = (float) 0
    • Play appearance epp.bounty_hunter.missile_blast.missile_blast_fire_missile
  • [15s]
    FR_Test

  • 1
    • When effect ticks the 1st time

    Perform the following actions:

    • Damage
      - Damage Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,05
      - Standard Health Percent Min = (float) 0,05
      - Damage Modifier = (float) 0
  • [0s] [not displayed]
    Effect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
  • [20s]
    FR_Test

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 40%
    • Damage
      - Damage Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,175
      - Standard Health Percent Min = (float) 0,15
      - Damage Modifier = (float) 0