Avalanche de tirs
Avalanche de tirs
Tire plusieurs salves sur la zone. Toutes les cibles présentes subissent des dégâts.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16140952140858199944 |
Combat log ID: | 2522215249608704 |
FQN: | abl. |
Star Wars name: | Avalanche de tirs |
Autres langues: | Hail Of Bolts Schusshagel |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [3s]
Effect #1Slot: Debuff Duration: 3s On death: Effect is removed Tick rate: 1s (3 ticks) # occurrences: 0 Tags: tag. abl. utility. is_ aoe Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s
Target overrides: - [target override] Caster
Global ID: 16140949999032819526 FQN: abl. npc. ability. custom. boss. flashpoint. directive_ 7. assassins. hard. hail_ of_ bolts/2/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effecthail_of_bolts. cast
- 2
- When effect ticks the 1st time
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 10
- Direction = Target
- Sort Type = Closest
- Distance = 30m
- Angle = (float) 45
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,05
- Standard Health Percent Min = (float) 0,05
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged
- 3
- When effect ticks the 3rd time
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 10
- Direction = Target
- Sort Type = Closest
- Distance = 30m
- Angle = (float) 45
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,05
- Standard Health Percent Min = (float) 0,05
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged