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  3. explosive_dart

Fléchette adhésive

koltoinhibitordart

Fléchette adhésive

Lance une fléchette qui explose après plusieurs secondes. Quand la fléchette est active, les ennemis standard et faibles sont pris de panique. À la détonation, l'explosion inflige <<1>> points de dégâts cinétiques à un maximum de 8 ennemis proches et réduit leur vitesse de déplacement de 60 % pendant <<2[%d seconde/%d seconde/%d secondes]>>. Les ennemis standard et faibles sont soufflés par l'explosion.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.bounty_hunter.mercenary.bodyguard_mods
  • apc.test.jrb.temp_ability
  • apc.bounty_hunter.mercenary.arsenal_mods
  • apc.bounty_hunter.mercenary.innovative_ordnance_mods

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
koltoinhibitordart
Fléchette adhésive
2
stunnedÉtourdissement – Incapacité d'agir.
3
knockdownRenversement – Au sol. Incapacité d'agir.
4
koltoinhibitordartFléchette adhésive – Explosion imminente...
5
movementslowedRalentissement (techno) – Vitesse de déplacement réduite.
6
koltoinhibitordart
Fléchette adhésive
  • [hidden] [0s]
    koltoinhibitordartEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.bounty_hunter.explosive_dart.explosive_dart_cast
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Play appearance epp.bounty_hunter.explosive_dart.attach
    • Add effect #2 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • [3.3s]
    stunnedÉtourdissement
    Incapacité d'agir.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.bounty_hunter.explosive_dart.explosive_dart_stun, dependent on calling effect
    • Stun the TARGET
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.bounty_hunter.explosive_dart.explosive_dart_stun_exit, dependent on calling effect
  • [2s]
    knockdownRenversement
    Au sol. Incapacité d'agir.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Ballistic Impulse, centered at primary target, immediately knockdown, momentum = 1,5, 20° pitch, 0° yaw
  • [10s]
    movementslowedRalentissement (techno)
    Vitesse de déplacement réduite.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.bounty_hunter.skill.adhesive_supplements.slow_loop, dependent on calling effect
    • Set movement speed to 40%
  • [hidden] [0.7s]
    koltoinhibitordartEffect #6

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.bounty_hunter.mag_shot.hit, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,111
      - Standard Health Percent Min = (float) 0,071
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,91
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0