[test_escape]
[test_escape]
Attributs
Type: | active |
Activation time: | instant |
Target type: | Ground Self |
AI type: | Buff |
Métadonnées
Contained since: | Mise à jour 2.0.0 |
Global ID: | 16140956538193869039 |
Combat log ID: | 3243430452920320 |
FQN: | abl. |
Star Wars name: | [test_escape] |
Autres langues: | [test_escape] [test_escape] |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141134610952770618 FQN: abl. test. robh. test_ escape/4/1
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141137909487655235 FQN: abl. test. robh. test_ escape/4/2 - 1
- When effect is applied
Perform the following actions:
- Dive To Point
- Halt Movement = (bool) true
- Dive Type = (string) DiveToCover
- Dive To Point Anim = (string)
- Ability Spec =AccroupissementAccroupissement
Vous vous accroupissez sur place et êtes à couvert si vous êtes derrière un objet qui fournit une couverture. S'accroupir permet d'activer des pouvoirs utilisables uniquement à couvert. Tant que vous restez derrière un objet fournissant une couverture, la plupart des attaquants à distance frappent votre couverture au lieu de vous.
FQN: abl.state.take_portable_cover
- Rank = (int) 1
- Dive Heading Source = (int) 1
- Distance = (float) 1,8
- Speed = (float) 3
- Dive Heading Degrees = (float) 0 - Dispel all effects from tags tag.abl.debuff.root, tag.abl.debuff.snare
- Play appearance epp.
agent. , dependent on calling effectcovered_escape. cast_instant
- [1s]
[test_escape]Slot: Buff Duration: 1s On death: Effect is removed # occurrences: 1 Tags: tag. abl. buff. cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141136809976027284 FQN: abl. test. robh. test_ escape/4/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Défense à distance, increase by 2
- Modify stat Défense en mêlée, increase by 2
- Modify stat Résistance Force, increase by 2
- Modify stat Résistance technologique, increase by 2
- 2
- Just before this effect is removed
Only when the following conditions are met:
- <
- If CASTER is in cover
- If CASTER has the talent Bunker portable, with a rank = 1
Bunker portable
Augmente de 3 secondes la durée du retranchement. De plus, quand vous vous mettez à couvert après avoir utilisé la fuite à couvert, vous activez le retranchement pendant les 3 premières secondes.
FQN: tal.agent.skill.marksmanship.portable_bunker
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [3s]
EntrenchSlot: Buff Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.player. cover_ dependency abl. agent. entrench Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. agent. entrench
- Max Stack Count = (int) 1
Conditions: - <
- If CASTER is in cover
- Can only be called by other effects
Global ID: 16141131312417885973 Combat log ID: 3243430452920584 FQN: abl. test. robh. test_ escape/4/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectentrench. cast_instant - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. , tag.debuff. knockdown abl. , tag.debuff. lift abl. , tag.debuff. physics abl. , tag.debuff. banish abl. , tag.debuff. root abl. , tag.debuff. snare abl. , tag.debuff. blind abl. , tag.debuff. stun abl. , tag.debuff. fear abl. debuff. sleep
- 2
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Modify meta stat Modificateur de dégâts reçus (pourcentage) for effects from tag tag.
abl. , decrease by 0,6utility. is_ aoe
- 3
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Modify meta stat Modificateur de dégâts reçus (pourcentage) for effects from tag tag.
abl. , decrease by 0,3utility. is_ aoe
- 4
- Just before this effect is removed
Only when the following conditions are met:
- If CASTER has the ablity À l'abri, with a rank = 2
À l'abri
Quand le retranchement cesse ou quand vous quittez votre couverture alors que le retranchement est actif, vous avez <<1>> % de chances de gagner le pouvoir à l'abri, qui augmente votre vitesse de déplacement de 50 % et vous immunise contre les effets affectant les déplacements. Dure 6 secondes.
FQN: abl.agent.skill.marksmanship.seek_cover
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- 5
- Just before this effect is removed (50% chance)
Only when the following conditions are met:
- If CASTER has the ablity À l'abri, with a rank = 1
À l'abri
Quand le retranchement cesse ou quand vous quittez votre couverture alors que le retranchement est actif, vous avez <<1>> % de chances de gagner le pouvoir à l'abri, qui augmente votre vitesse de déplacement de 50 % et vous immunise contre les effets affectant les déplacements. Dure 6 secondes.
FQN: abl.agent.skill.marksmanship.seek_cover
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- [6s]
Seek CoverSlot: Buff Duration: 6s On death: Effect is removed # occurrences: 1 Tags: tag. abl. agent. seek_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. agent. seek_ cover
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141130212906257766 Combat log ID: 3243430452920598 FQN: abl. test. robh. test_ escape/4/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 150%
- Play appearance epp.
smuggler. , dependent on calling effecthustle. cast - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. , tag.debuff. root abl. debuff. snare
- [15s]
[test_escape]Slot: Debuff Duration: 15s On death: Effect is removed Tick rate: 1s (15 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s
Conditions: - Can only be called by other effects
Global ID: 16141133511441142671 FQN: abl. test. robh. test_ escape/4/6 - Set Duration
- 1
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 10
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,105
- Standard Health Percent Min = (float) 0,085
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,945
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
test. , dependent on calling effectrobh. test_epp