1. Pouvoirs
  2. trooper
  3. shoulder_cannon

Canon d'épaule

powerloaders

Canon d'épaule

Déploie un canon d'épaule qui charge progressivement 4 missiles. Une fois chargé, le canon d'épaule peut faire feu plusieurs fois contre une cible ennemie située à moins de 10 mètres, lançant 1 missile qui inflige <<1[$d point/$d point/$d points]>> de dégâts cinétiques. Vous pouvez lancer jusqu'à un missile toutes les 1,5 secondes. Le chargement et le tir du canon d'épaule ne respectent pas le délai de réutilisation global. Le canon d'épaule peut être utilisé en cas de contrôle. Lorsque vous avez chargé et tiré tous les missiles, le canon d'épaule est soumis à un délai de réutilisation de 1,5 minute.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.trooper.specialist.base
  • apc.tutorial.trooper.vanguard.tactics.7
  • apc.tutorial.trooper.vanguard.shield_specialist.9

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
powerloaders
Canon d'épaule
2
4
powerloadersCanon d'épaule – Missiles chargés.
4
ammobeltChargeur de missile – Chargement des missiles
5
powerloaders
Canon d'épaule
  • [0s] [not displayed]
    powerloadersEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​trooper.​shoulder_cannon_charge_builder
        AND
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​trooper.​shoulder_cannon_charges
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER has an effect with the tag tag.​abl.​trooper.​shoulder_cannon_charges
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

  • [0s] [not displayed]
    powerloadersEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,118
      - Standard Health Percent Min = (float) 0,078
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,98
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [18s]
    ammobeltChargeur de missile
    Chargement des missiles

  • 1
    • When effect ticks

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​trooper.​shoulder_cannon_charges

    Perform the following actions:

    • Play appearance epp.trooper.shoulder_cannon.load_missile, dependent on calling effect
    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.trooper.shoulder_cannon_charges
  • 2
    • When effect ticks

    Only when the following conditions are met:

      • If CASTER does not have 1 or more effects with the tag tag.​abl.​trooper.​shoulder_cannon_charges

    Perform the following actions:

    • Play appearance epp.trooper.shoulder_cannon.load_missile, dependent on calling effect
    • Add effect #2 to TARGET from CASTER