[Riot Snare Dart]
[Riot Snare Dart]
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Debuff |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 1.2.0 |
Global ID: | 16140959234826046076 |
Combat log ID: | 2809930813800448 |
FQN: | abl. |
Star Wars name: | [Riot Snare Dart] |
Autres langues: | Riot Snare Dart [Riot Snare Dart] |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. aoe_ ability abl. , tag.bounty_ hunter. control_ ability abl. , tag.bounty_ hunter. missile_ ability abl. bounty_ hunter. heat_ ability Conditions: - If TARGET is alive
Global ID: 16141092420024787135 FQN: abl. test. qa. modny. aoesnare/2/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. sonic_attack. sonic_attack_fire - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 4
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 3
- Sort Type = Closest
- Radius = 6m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
- If the Tech spell hit
Perform the following actions:
- Add effect #2 to TARGET from CASTER, Combat Math Only
- [9s]
Slowed (Tech)Slot: Debuff Duration: 9s On death: Effect is removed Tick rate: 2s (4 ticks) # occurrences: 1 Tags: tag. abl. , tag.bounty_ hunter. aoe_ ability abl. , tag.bounty_ hunter. control_ ability abl. , tag.dispel_ type. tech abl. , tag.debuff. snare abl. , tag.bounty_ hunter. missile_ ability abl. bounty_ hunter. heat_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 9s
- Max Duration = (time) 9s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- If TARGET is not a player
- Can only be called by other effects
Global ID: 16141091320513160946 Combat log ID: 2809930813800715 FQN: abl. test. qa. modny. aoesnare/2/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 50%
- 2
- When effect is applied
- When effect ticks
Perform the following actions:
- Play appearance epp.
jedi_consular. , dependent on calling effectforce_slow. debuff