1. Pouvoirs
  2. quest
  3. location
  4. open_worlds
  5. class
  6. bounty_hunter
  7. the_mandalorian_killer
  8. kellian_jarro_spawn

Apparition de Kellian Jarro

Apparition de Kellian Jarro

Permet d'ordonner à Kellian de protéger Thendys pendant le combat.

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Apparition de Kellian Jarro
2
intimidatingPresencePosition de contre – Contre-attaque en préparation...
3
Apparition de Kellian Jarro
4
Apparition de Kellian Jarro
  • [hidden] [does not expire]
    Effect #1

  • 1
    • When character takes damage, not more than every 15s (1% chance)

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When character takes damage, not more than every 25s, delayed by 15s

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 75%

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [3s]
    intimidatingPresencePosition de contre
    Contre-attaque en préparation...

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • Before NPC with this effect takes damage, not more than every 3s, delayed by 1s

    Override target to:

    • Attacker

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [0s]
    Effect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 3
      - Travel Speed = (float) 3
      - Travel Time = (time) 0s
    • Play appearance epp.jedi_knight.saber_throw.projectile, dependent on calling effect
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 2
      - Flurry Blows Max = (int) 2
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,25
      - Standard Health Percent Min = (float) 0,35
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 2
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
  • [hidden] [3s]
    Effect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook Knockback