Effort de guerre
Effort de guerre
Gain de bravoure bonus sur Ilum et dans les zones de guerre.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Any |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16140968850226340746 |
Combat log ID: | 2629284489330688 |
FQN: | abl. |
Star Wars name: | Effort de guerre |
Autres langues: | War Effort Kriegsanstrengungen |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [1800s]
Effort de guerre
+ 200 % de bravoure par victime tuée dans la bataille pour Ilum (cumulable avec les autres bonus de bravoure) et 100 points de bravoure bonus pour les zones de guerre terminées.Slot: Buff Duration: 30m 0s On death: Effect persists # occurrences: 1 Tags: tag. abl. pvp. ilum. war_ effort_ bonus Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 30m 0s
- Max Duration = (time) 30m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Passes Conditional
- Negated = (bool) false
- Actor = (int) 3
- Conditional = (int) 16141076097752865175
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_5
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_4
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_3
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_2
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus
- Passes Conditional
Global ID: 16141173570249752389 Combat log ID: 2629284489330985 FQN: abl. pvp. ilum. war_ effort_ rep_ player/11/1 - Set Duration
- [1800s]
Effort de guerre x2
+ 250 % de bravoure par victime tuée dans la bataille pour Ilum (cumulable avec les autres bonus de bravoure) et 125 points de bravoure bonus pour les zones de guerre terminées.Slot: Buff Duration: 30m 0s On death: Effect persists # occurrences: 1 Tags: tag. abl. pvp. ilum. war_ effort_ bonus_ 2 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 30m 0s
- Max Duration = (time) 30m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Passes Conditional
- Negated = (bool) false
- Actor = (int) 3
- Conditional = (int) 16141076097752865175
- If Previous Effect Failed
- Negated = (bool) false
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_5
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_4
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_3
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_2
- If TARGET has an effect with the tag tag.abl.pvp.ilum.war_effort_bonus
- Passes Conditional
Global ID: 16141170271714853468 Combat log ID: 2629284489330986 FQN: abl. pvp. ilum. war_ effort_ rep_ player/11/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.pvp.ilum.war_effort_bonus
- [1800s]
Effort de guerre x3
+ 300 % de bravoure par victime tuée dans la bataille pour Ilum (cumulable avec les autres bonus de bravoure) et 150 points de bravoure bonus pour les zones de guerre terminées.Slot: Buff Duration: 30m 0s On death: Effect persists # occurrences: 1 Tags: tag. abl. pvp. ilum. war_ effort_ bonus_ 3 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 30m 0s
- Max Duration = (time) 30m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Passes Conditional
- Negated = (bool) false
- Actor = (int) 3
- Conditional = (int) 16141076097752865175
- If Previous Effect Failed
- Negated = (bool) false
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_5
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_4
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_3
- If TARGET has an effect with the tag tag.abl.pvp.ilum.war_effort_bonus_2
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus
- Passes Conditional
Global ID: 16141171371226496047 Combat log ID: 2629284489330987 FQN: abl. pvp. ilum. war_ effort_ rep_ player/11/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.pvp.ilum.war_effort_bonus_2
- [1800s]
Effort de guerre x4
+ 350 % de bravoure par victime tuée dans la bataille pour Ilum (cumulable avec les autres bonus de bravoure) et 175 points de bravoure bonus pour les zones de guerre terminées.Slot: Buff Duration: 30m 0s On death: Effect persists # occurrences: 1 Tags: tag. abl. pvp. ilum. war_ effort_ bonus_ 4 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 30m 0s
- Max Duration = (time) 30m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Passes Conditional
- Negated = (bool) false
- Actor = (int) 3
- Conditional = (int) 16141076097752865175
- If Previous Effect Failed
- Negated = (bool) false
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_5
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_4
- If TARGET has an effect with the tag tag.abl.pvp.ilum.war_effort_bonus_3
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_2
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus
- Passes Conditional
Global ID: 16141168072691599046 Combat log ID: 2629284489330988 FQN: abl. pvp. ilum. war_ effort_ rep_ player/11/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.pvp.ilum.war_effort_bonus_3
- [1800s]
Effort de guerre x5
+ 350 % de bravoure par victime tuée dans la bataille pour Ilum (cumulable avec les autres bonus de bravoure) et 175 points de bravoure bonus pour les zones de guerre terminées.Slot: Buff Duration: 30m 0s On death: Effect persists # occurrences: 1 Tags: tag. abl. pvp. ilum. war_ effort_ bonus_ 5 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 30m 0s
- Max Duration = (time) 30m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Passes Conditional
- Negated = (bool) false
- Actor = (int) 3
- Conditional = (int) 16141076097752865175
- If Previous Effect Failed
- Negated = (bool) false
- If TARGET has an effect with the tag tag.abl.pvp.ilum.war_effort_bonus_5 or tag.abl.pvp.ilum.war_effort_bonus_4
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_3
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus_2
- If TARGET does not have any effect with the tag tag.abl.pvp.ilum.war_effort_bonus
- Passes Conditional
Global ID: 16141169172203225225 Combat log ID: 2629284489330989 FQN: abl. pvp. ilum. war_ effort_ rep_ player/11/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.pvp.ilum.war_effort_bonus_4
- [hidden] [1s]
Effect #6Slot: Buff Duration: 1s On death: Effect is removed # occurrences: 0 Hydra script: hyd. location. pvp. ilum. player_ scripts Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Passes Conditional
- Negated = (bool) false
- Actor = (int) 3
- Conditional = (int) 16141076097752865175
Global ID: 16141165873668344736 FQN: abl. pvp. ilum. war_ effort_ rep_ player/11/6 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook War_Effort_Quest_Hook