1. Pouvoirs
  2. qtr
  3. 1x4
  4. raid
  5. asation
  6. enemy
  7. boss
  8. kephess
  9. logic
  10. kephess
  11. phase_event_05

Fureur des Maîtres

Fureur des Maîtres

La tenue de Kephess dissipe rapidement l'émission radioactive et tire des explosifs sur ses ennemis de façon frénétique.

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_1.boss.kephess.kephess
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_4.boss.kephess.kephess
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_3.boss.kephess.kephess
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_2.boss.kephess.kephess

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Fureur des Maîtres
2
Fureur des Maîtres
3
Fureur des Maîtres
4
Fureur des Maîtres
5
Fureur des Maîtres
6
Fureur des Maîtres
7
Fureur des Maîtres
8
Fureur des Maîtres
9
Fureur des Maîtres
10
Fureur des Maîtres
  • [hidden] [does not expire]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.boss.kephess.transition_05.cast_loop
    • Immobilize and prevent rotation
    • Add effect #9 to TARGET from CASTER
  • 2
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • 3
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 100m

    Only when the following conditions are met:

      • <
        • If difficulty is set to Story Mode
        AND
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,04
      - Standard Health Percent Min = (float) 0,04
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 4
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 100m

    Only when the following conditions are met:

      • <
        • If difficulty is set to Veteran or Master Mode
        AND
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,08
      - Standard Health Percent Min = (float) 0,08
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 5
    • When effect ticks

    Perform the following actions:

    • Add effect #10 to TARGET from CASTER
  • [hidden] [does not expire]
    Effect #2

  • 1
    • When effect ticks the 3rd time

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [hidden] [does not expire]
    Effect #3

  • 1
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • 2
    • When effect ticks

    Perform the following actions:

    • Execute hydra hook event_05_gtaoe_ground
  • [hidden] [does not expire]
    Effect #4

  • 1
    • When effect ticks

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 2
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [0s] [not displayed]
    Effect #5

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If CASTER is positioned 15m to 70m to center of TARGET
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​kephess.​kephess_recently_targeted_by_event_05
        >

    Perform the following actions:

    • Add effect #8 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #6

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If CASTER is positioned ≤ 70m to center of TARGET
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​kephess.​kephess_recently_targeted_by_event_05
        >

    Perform the following actions:

    • Add effect #8 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #7 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #7

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • If CASTER is positioned ≤ 70m to center of TARGET

    Perform the following actions:

    • Add effect #8 to TARGET from CASTER
  • [hidden] [2s]
    Effect #8

  • 1
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Execute hydra hook event_05_gtaoe
  • [hidden] [1s]
    Effect #9

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook flurry_blocker
  • [0s] [not displayed]
    Effect #10

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x2.raid.denova.boss.kephess.kephess_phase_transition_explosion