[death_sequence]
[death_sequence]
Attributs
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16140971028022821694 |
Combat log ID: | 2444953082920960 |
FQN: | abl. |
Star Wars name: | [death_sequence] |
Autres langues: | [death_sequence] [death_sequence] |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Hydra script: hyd. location. flashpoint. imperial. revan. multi. inst_ revan Global ID: 16141133901865547373 FQN: abl. npc. ability. custom. boss. flashpoint. ira. revan. death_ sequence/2/1 - 1
- When effect is applied
Perform the following actions:
- Grant Immunity
- Tag = (string)
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1) - Play appearance epp.
sith_inquisitor. , dependent on calling effectbacklash. buff - Execute hydra hook death_sequence
- [hidden] [1s]
Effect #2Slot: Buff Duration: 1s On death: Effect is removed Tick rate: 0.7s (1 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Global ID: 16141137200400420164 FQN: abl. npc. ability. custom. boss. flashpoint. ira. revan. death_ sequence/2/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_warrior. , dependent on calling effectintimidating_roar. cast_instant - Immobilize but allow rotation
- 2
- When effect ticks the 1st time
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 10
- Sort Type = Closest
- Radius = 10m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 2, 25° pitch, 0° yaw
- 3
- Just before this effect is removed
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [hidden] [11s]
Effect #3Slot: Buff Duration: 11s On death: Effect is removed # occurrences: 0 Hydra script: hyd. location. flashpoint. imperial. revan. multi. inst_ revan Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 11s
- Max Duration = (time) 11s
Conditions: - Can only be called by other effects
Global ID: 16141136100888802059 FQN: abl. npc. ability. custom. boss. flashpoint. ira. revan. death_ sequence/2/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. flashpoint. ira. revan. injured - Grant Immunity
- Tag = (string)
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1) - Execute hydra hook death_vo
- Immobilize but allow rotation
- 2
- Just before this effect is removed
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [hidden] [4.25s]
Effect #4Slot: Buff Duration: 4.25s On death: Effect is removed Tick rate: 0.25s (17 ticks) # occurrences: 0 Hydra script: hyd. location. flashpoint. imperial. revan. multi. inst_ revan Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4.25s
- Max Duration = (time) 4.25s
Conditions: - Can only be called by other effects
Global ID: 16141139399423676130 FQN: abl. npc. ability. custom. boss. flashpoint. ira. revan. death_ sequence/2/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Grant Immunity
- Tag = (string)
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1) - Immobilize but allow rotation
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. flashpoint. ira. revan. injured_2
- 2
- When effect is applied
- When effect ticks the 1st time
- When effect ticks the 2nd time
- When effect ticks the 3rd time
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. flashpoint. ira. revan. death_explosion
- 3
- When effect ticks the 10th time
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. flashpoint. ira. revan. death_animation
- 4
- When effect ticks the 12th time
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. flashpoint. ira. revan. death_animation_2
- 5
- When effect ticks the 14th time
Perform the following actions:
- Execute hydra hook revan_explodes