1. Pouvoirs
  2. creature
  3. rancor
  4. giant
  5. aoe_attack

Choc

Choc

Attaque à effet de zone.

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.exp.01.makeb.mob.hub1.empire.poi034.poi034_boss01

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Choc
2
Choc
  • [hidden] [3s]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.creature.rancor.giant.earthquake.damage, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect is applied

    Override target to:

    • Primary Target

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,15
      - Standard Health Percent Min = (float) 0,12
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [0s] [not displayed]
    Effect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 12m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        AND
        • If TARGET != PRIMARY TARGET
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,2
      - Standard Health Percent Min = (float) 0,18
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0