1. Pouvoirs
  2. test
  3. robh
  4. resource_test_tens

[resource_test_tens]

[resource_test_tens]

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[resource_test_tens]
2
6
bolster
[resource_test_tens]
3
[resource_test_tens]
4
[resource_test_tens]
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • [hidden] [does not expire]
    bolsterEffect #2

  • 1
    • Just before NPC with this effect dies

    Only when the following conditions are met:

      • If stacks of this effect = 1

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 2
    • Just before NPC with this effect dies

    Only when the following conditions are met:

      • If stacks of this effect = 2

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • 3
    • Just before NPC with this effect dies

    Only when the following conditions are met:

      • If stacks of this effect = 3

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • 4
    • Just before NPC with this effect dies

    Only when the following conditions are met:

      • If stacks of this effect = 4

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • 5
    • Just before NPC with this effect dies

    Only when the following conditions are met:

      • If stacks of this effect = 5

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #3

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If CASTER is positioned ≤ 40m to center of TARGET
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [hidden] [10s]
    Effect #4

  • 1
    • When effect is applied

    Perform the following actions: