Saut d'attaque
Saut d'attaque
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16140974624479108535 |
Combat log ID: | 4271366450708480 |
FQN: | abl. |
Star Wars name: | Saut d'attaque |
Autres langues: | Leap Attack Sprungangriff |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0.5s]
Effect #1Slot: Debuff Duration: 0.5s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5s
- Max Duration = (time) 0.5s
Global ID: 16141051653281505834 FQN: abl. operation. dxun. boss. huntmaster. beasts. standard. leap_ attack/10/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Teleport To Target
- Play appearance epp.
operation. , dependent on calling effectdxun. boss. huntmaster. beasts. standard. pounce_instant
- 2
- When effect expires
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. itm. relic. onhit_ damage Conditions: - Can only be called by other effects
Global ID: 16141050553769878503 FQN: abl. operation. dxun. boss. huntmaster. beasts. standard. leap_ attack/10/2 - 1
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET has an effect with the tag tag.abl.operation.dxun.boss.huntmaster.beasts.shared.is_a_beast
- If no previous subeffect met its conditions
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0,23
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Only when the following conditions are met:
- If no previous subeffect met its conditions
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,8
- Standard Health Percent Min = (float) 0,8
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee