Force pulsatile
Force pulsatile
La déflexion confère la Force pulsatile : tous les ennemis dans un rayon de 8 mètres infligent 15 % de dégâts de Force et techno en moins. L'effet dure jusqu'à la fin de la déflexion. De plus, augmente de 30 % les dégâts infligés par la brèche de Force et par le temps ralenti.
Attributs
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 5.0.0 |
Global ID: | 16140980569775272539 |
Combat log ID: | 3974549850816512 |
FQN: | abl. |
Star Wars name: | Force pulsatile |
Autres langues: | Pulsating Force Pulsierende Macht |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16140914365904021319 FQN: abl. jedi_ consular. skill. combat. pulsating_ force/14/1 - 1
- When effect is applied
Perform the following actions:
- Modify meta stat Dégâts infligés (modificateur en pourcentage) for effects from tag tag.
abl. , increase by 30%jedi_ consular. breach_ combat - Modify meta stat Dégâts infligés (modificateur en pourcentage) for ability Temps ralenti, increase by 30%
Temps ralenti
Ralentit le temps pour un maximum de 8 cibles, inflige <<1[$d point/$d point/$d points]>> de dégâts cinétiques, ralentit de 30 % la vitesse de déplacement de toutes les cibles affectées pendant <<3[$d seconde/$d seconde/$d secondes]>> et les affaiblit pendant <<2[$d seconde/$d seconde/$d secondes]>>. Les cibles affectées infligent 5 % de dégâts de mêlée et à distance en moins. N'inflige pas de dégâts aux ennemis endormis, soulevés ou en état d'incapacité. Ce pouvoir génère une grande quantité d'animosité.
FQN: abl.jedi_consular.skill.combat.slow_time
- 2
- After Déflexion is activated by CASTER
Déflexion
Augmente de 50 % votre défense en mêlée et à distance pendant <<1[$d seconde/$d seconde/$d secondes]>>. Requiert une arme de mêlée.
FQN: abl.jedi_consular.deflection
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- [12s]
Force pulsatile
Réduit les dégâts de Force et techno des ennemis à proximité.Slot: Buff Duration: 12s On death: Effect is removed Tick rate: 1s (12 ticks) # occurrences: 1 Tags: tag. abl. jedi_ consular. pulsating_ force Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 12s
- Max Duration = (time) 12s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140917664438905966 Combat log ID: 3974549850816784 FQN: abl. jedi_ consular. skill. combat. pulsating_ force/14/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_consular. , dependent on calling effectpulsating_force. aoe
- 2
- When effect is applied
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 3
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
jedi_consular. , dependent on calling effectpulsating_force. exit
- [1s]
Dégâts réduits (Force)
Réduction des dégâts de Force et techno.Slot: Debuff Duration: 1s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. is_ aoe abl. dispel_ type. force Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1s
- Max Duration = (time) 1s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If the Force spell hit
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140916564927275737 Combat log ID: 3974549850816793 FQN: abl. jedi_ consular. skill. combat. pulsating_ force/14/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_consular. pulsating_force. target - Modify stat [modifier_percentage], increase by -0,15
- Modify stat [modifier_percentage], increase by -0,15