1. Pouvoirs
  2. exp
  3. macrobinoculars
  4. roth
  5. multi
  6. nar_shaddaa
  7. shroud_finale
  8. buff_bossfight_astromech

Drone de réparation

astrodroidhead

Drone de réparation

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
astrodroidheadDrone de réparation – Capable de réparer les consoles de commande du bouclier à rayon. S'autodétruira en cas de dégât.
2
droidfootImmobilisation magnétique – Immobilisation magnétique au sol. Immunité contre les effets physiques.
3
immolateAutodestruction – Incapacité d'agir. Explosera, infligeant des dégâts et renversant les cibles dans un rayon de 5 mètres.
4
astrodroidhead
Drone de réparation
5
thrownRenversement – Au sol. Incapacité d'agir.
  • [does not expire]
    astrodroidheadDrone de réparation
    Capable de réparer les consoles de commande du bouclier à rayon.
    S'autodétruira en cas de dégât.


  • 1

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 2
    • Just before NPC with this effect dies

    Perform the following actions:

    • Play appearance epp.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bossfight_astromech_explosion, dependent on calling effect
    • Add effect #4 to TARGET from CASTER
  • [does not expire]
    droidfootImmobilisation magnétique
    Immobilisation magnétique au sol.
    Immunité contre les effets physiques.


  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.knockdown, tag.abl.debuff.lift, tag.abl.debuff.physics
    • Play appearance epp.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bossfight_astromech_anchor, dependent on calling effect
  • [3.5s]
    immolateAutodestruction
    Incapacité d'agir.
    Explosera, infligeant des dégâts et renversant les cibles dans un rayon de 5 mètres.


  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bossfight_astromech_stun, dependent on calling effect
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Instantly kill the TARGET
  • [0s] [not displayed]
    astrodroidheadEffect #4

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,3
      - Standard Health Percent Min = (float) 0,2
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bossfight_knockdown_impact, dependent on calling effect
    • Add effect #5 to TARGET from CASTER, Combat Math Only
  • [2s]
    thrownRenversement
    Au sol. Incapacité d'agir.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bossfight_shroud_knockdown, dependent on calling effect