FR_Flurry Melee Dual Wield
FR_Flurry Melee Dual Wield
FR_Attack with primary melee weapon
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16140986494794947462 |
Combat log ID: | 804730842382336 |
FQN: | abl. |
Star Wars name: | FR_Flurry Melee Dual Wield |
Autres langues: | [flurry_melee_dual_wield] DE_Flurry Melee Dual Wield |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16140990759811024067 FQN: abl. test. jordan. flurry_ melee_ dual_ wield/0/1 - 1
- When effect is applied
Only when the following conditions are met:
- <
- If a random chance of 50% is met
- If CASTER is dual wielding, with weapon mode Melee
Perform the following actions:
- Play appearance epp.
flurry. flurry_melee_primary - Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 0
- Flurry Blows Max = (int) 0
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 0
- Flurry Blows Max = (int) 0
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Secondary Melee
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
flurry. flurry_melee_primary - Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 0
- Flurry Blows Max = (int) 0
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee