1. Pouvoirs
  2. event
  3. bounty_hunting
  4. crime_lords
  5. claw
  6. teleport_to_target_caster

Plongeon de couverture

disengagegunslinger

Plongeon de couverture

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.event.bounty_hunting.crime_lords.claw

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
disengagegunslinger
Plongeon de couverture
2
disengagegunslinger
Plongeon de couverture
3
disengagegunslinger
Mine incendiaire
4
disengagegunslinger
Plongeon de couverture
5
disengagegunslinger
Plongeon de couverture
  • [0s] [not displayed]
    disengagegunslingerEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
  • [hidden] [8s]
    disengagegunslingerEffect #2

  • 1
    • When effect is applied
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 4m

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​debuff.​lift or tag.​abl.​debuff.​blind or tag.​abl.​debuff.​sleep
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    disengagegunslingerMine incendiaire

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,05
      - Standard Health Percent Min = (float) 0,05
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [hidden] [1s]
    disengagegunslingerEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook Teleport
  • [hidden] [8s]
    disengagegunslingerEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.event.bounty_hunting.crime_lords.claw.dive_mine.cast, dependent on calling effect