1. Pouvoirs
  2. qtr
  3. flashpoint
  4. rishi
  5. flashpoint_1
  6. mob
  7. boss
  8. boss_1
  9. hard
  10. swipe

Agression

Agression

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.combat.flashpoint.rishi.flashpoint_1.boss_1

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Agression
2
Agression
3
debilitatingtoxinsSaignement (tous) – Dégâts internes réguliers.
4
Agression
5
Agression
  • [hidden] [2s]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 4
      - Flurry Blows Max = (int) 4
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,91
      - Standard Health Percent Min = (float) 0,91
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Play appearance epp.qtr.flashpoint.rishi.flashpoint_1.mob.boss_1.swipe_cast, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect expires

    Only when the following conditions are met:

      • If difficulty is set to 8-man

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER, Combat Math Only
  • 3
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [hidden] [0.5s]
    Effect #2

  • 1
    • When effect expires

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 4, 35° pitch, 0° yaw
    • Play appearance epp.qtr.flashpoint.rishi.flashpoint_1.mob.boss_1.aoe_channel_impact, dependent on calling effect
  • [10s]
    debilitatingtoxinsSaignement (tous)
    Dégâts internes réguliers.

  • 1
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,099
      - Standard Health Percent Min = (float) 0,099
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp.generic.debuff.bleed
  • [hidden] [10s]
    Effect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • [hidden] [20s]
    Effect #5