1. Pouvoirs
  2. npc
  3. ability
  4. custom
  5. boss
  6. flashpoint
  7. ira
  8. hk47
  9. hard
  10. passive

[passive]

[passive]

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.droid.boss.ira.hk47
  • class.npc.droid.boss.ira.hard.hk47

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[passive]
2
[passive]
3
[passive]
4
[passive]
5
[passive]
6
[passive]
  • [hidden] [does not expire]
    Effect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Story Mode

    Perform the following actions:

  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man VM

    Perform the following actions:

  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 16-man SM

    Perform the following actions:

  • 4
    • When CASTER enters combat

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
    • Add effect #6 to TARGET from CASTER
  • 5
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
  • [hidden] [4s]
    Effect #2

  • [hidden] [8s]
    Effect #3

  • [hidden] [12s]
    Effect #4

  • [hidden] [40s]
    Effect #5

  • [hidden] [50s]
    Effect #6