1. Pouvoirs
  2. npc
  3. ability
  4. custom
  5. boss
  6. flashpoint
  7. directive_7
  8. solo_health_debuff

[solo_health_debuff]

[solo_health_debuff]

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.creature.boss.flashpoint.directive_7.normal.mentor_processor
  • class.npc.creature.boss.flashpoint.directive_7.normal.mentor_turret
  • class.npc.creature.boss.flashpoint.directive_7.normal.mentor_guardian

Related effects, buffs and debuffs

Ability activation
1
[solo_health_debuff]
  • [hidden] [does not expire]
    Effect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 16-man SM

    Perform the following actions: