1. Pouvoirs
  2. operation
  3. yavin_4
  4. enemy
  5. boss
  6. the_returned
  7. impel

Encouragement

backflips

Encouragement

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.operation.yavin_4.enemy.boss.the_returned.the_returned

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
backflips
Encouragement
2
backflips
Encouragement
3
backflips
Encouragement
4
backflips
Encouragement
5
vitalshots
Impel AE
6
backflips
Encouragement
  • [0s] [not displayed]
    backflipsEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Direction = Target
      - Sort Type = Closest
      - Radius = 1.4m
      - Distance = 150m

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #6 to TARGET from TARGET
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 4
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.yavin_4.boss.the_returned.impel_push, dependent on calling effect
  • [0.5s]
    backflipsEncouragement

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.yavin_4.boss.the_returned.impel_pre_stun, dependent on calling effect
    • Stun the TARGET
  • 2
    • When effect expires

    Only when the following conditions are met:

      • If difficulty is set to Story Mode

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 3
    • When effect expires

    Only when the following conditions are met:

      • If difficulty is set to Veteran or Master Mode

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [1s]
    backflipsEncouragement

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 3, -25° pitch, 0° yaw
  • [2s]
    backflipsEncouragement

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 6, -25° pitch, 0° yaw
  • [hidden] [3s]
    vitalshots [HIDDEN]Impel AE

  • [hidden] [2s]
    backflipsEffect #6

  • 1
    • When effect ticks the 1st time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 150m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​operation.​yavin_4.​boss.​the_returned.​impel_player_target

    Perform the following actions:

    • Ballistic To Caster
      - Knockdown = (int) 2
      - Height = (float) 0