1. Pouvoirs
  2. operation
  3. ossus_lair
  4. boss
  5. trash
  6. warden
  7. cryo_gernade_gtaoe

Cryo-grenade

cryobangrenade

Cryo-grenade

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
cryobangrenade
Cryo-grenade
3
stunnedÉtourdissement – Incapacité d'agir.
4
stunnedÉtourdissement – Incapacité d'agir.
5
movementslowedRalentissement (techno) – Vitesse de déplacement réduite
  • [hidden] [0s]
    cryobangrenadeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.tech.cryo_grenade_ground_target.attack
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 1
      - Travel Speed = (float) 2
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 3m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,064
      - Standard Health Percent Min = (float) 0,034
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • [3s]
    movementslowParalysie
    Déplacements ralentis

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • Can only be called by other effects
        >

    Perform the following actions:

    • Set movement speed to 50%
    • Play appearance epp.trooper.cryoban_grenade.target, dependent on calling effect
    • Add effect #5 to TARGET from CASTER
  • [2s]
    stunnedÉtourdissement
    Incapacité d'agir.

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Play appearance epp.trooper.cryoban_grenade.target, dependent on calling effect
    • Stun the TARGET
    • Add effect #5 to TARGET from CASTER
  • [3s]
    stunnedÉtourdissement
    Incapacité d'agir.

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Play appearance epp.trooper.cryoban_grenade.target, dependent on calling effect
    • Stun the TARGET
    • Add effect #5 to TARGET from CASTER
  • [6s]
    movementslowedRalentissement (techno)
    Vitesse de déplacement réduite

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 50%