1. Pouvoirs
  2. test
  3. david
  4. raid_backups
  5. dread_guards
  6. warrior
  7. force_push_charge

[force_push_charge]

forcepush

[force_push_charge]

Attributes

Conditions

Métadonnées

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forcepush
[force_push_charge]
2
forcepush
[force_push_charge]
3
forcepush
[force_push_charge]
4
scatterclip
[force_push_charge]
  • [hidden] [0s]
    forcepushEffect #1

    • On Apply
    • [target override]

    Perform the following actions:

    • Play appearance epp . sith_warrior . force_push . cast_instant
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 6
      - Travel Time = (time) 0s
    • When projectile completed travel and hit target

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.3
      - Standard Health Percent Min = (float) 0.3
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • Add effect #2 to TARGET from TARGET, Combat Math Only, Match All
  • [hidden] [1s]
    forcepushEffect #2

    • On Apply

    Perform the following actions:

    • Stun the TARGET
    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 3, 20° pitch, 0° yaw
    • Add effect #3 to TARGET from TARGET
  • [hidden] [1s]
    forcepushEffect #3

    • When effect expires

    Perform the following actions:

    • Teleport To Target
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Unknown (609) = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.091
      - Standard Health Percent Min = (float) 0.091
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -0.39
      - Coefficient = (float) 0.91
      - Health Steal Percentage = (float) 0
      - Slots = Int(5)
    • Play appearance epp . sith_warrior . force_charge . cast_instant
    • Add effect #4 to TARGET from TARGET, Combat Math Only
  • [2s]
    scatterclip[force_push_charge]

    • On Apply

    Perform the following actions:

    • Ability Interrupt
      - Duration = (time) 2s