1. Pouvoirs
  2. operation
  3. iokath
  4. boss
  5. izax
  6. izax
  7. phase_transition_manager

[phase_transition_manager]

recuperate

[phase_transition_manager]

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.operation.iokath.boss.izax.izax

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
recuperate
Transition Manager Debug Passive
2
1
recuperate
Phase 1
3
1
stimpack
P1 Starship Battle FX
4
2
recuperate
Phase 2 Monitor
5
3
recuperate
Phase 2->3 Transition
6
3
recuperate
Phase 3 Monitor
7
4
recuperate
Phase 3->4 Transition
8
4
recuperate
Phase 4 Monitor
9
5
recuperate
Phase 4->5 Transition
10
5
recuperate
Phase 5 Monitor
11
6
recuperate
Phase 6 Monitor
12
recuperate
Phase 4 Tower Force Sync
13
recuperate
[phase_transition_manager]
15
recuperate
[phase_transition_manager]
16
recuperate
[phase_transition_manager]
17
recuperate
[phase_transition_manager]
  • [hidden] [does not expire]
    recuperate Phase 1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man VM

    Perform the following actions:

    • Associate 7033912696590002534 with 97% HP
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is any of 8-man SM, 16-man VM

    Perform the following actions:

    • Associate 7033912696590002534 with 96% HP
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 16-man SM

    Perform the following actions:

    • Associate 7033912696590002534 with 95% HP
  • 4
    • When HP drops below 7033912696590002534

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Remove this effect
  • [hidden] [does not expire]
    stimpack [HIDDEN]P1 Starship Battle FX

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.izax.izax.p1_starship_battle_fx, dependent on calling effect
  • 2
    • Before NPC with this effect takes damage, not more than every 2s

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 97.5%

    Perform the following actions:

    • Add effect #13 to TARGET from CASTER
    • Remove this effect
  • [hidden] [does not expire]
    recuperate [HIDDEN]Phase 2->3 Transition

  • 1
    • When effect is applied

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​operation.​iokath.​boss.​izax.​izax.​p1_shield
    • Delay next ability by 2s (GCD)
    • Associate 7033910497566746112 with 65% HP
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 70m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​operation.​iokath.​boss.​izax.​arena.​is_arena_center

    Perform the following actions:

  • 3
    • When effect expires

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • [hidden] [2s]
    recuperate [HIDDEN]Phase 4->5 Transition

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #10 to TARGET from CASTER
  • [hidden] [does not expire]
    recuperate [HIDDEN] Phase 5 Monitor

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is any of 8-man SM, 8-man VM, 16-man SM

    Perform the following actions:

    • Associate 7033915995124887167 with 2.1% HP
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If difficulty is not set to Master Mode
        AND
        • If difficulty is set to 16-man VM
        >

    Perform the following actions:

    • Associate 7033915995124887167 with 2.96% HP
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If difficulty is set to Master Mode
        AND
        • If difficulty is set to 16-man VM
        >

    Perform the following actions:

    • Associate 7033915995124887167 with 2.78% HP
  • 5
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If difficulty is not set to Master Mode
        AND
        • If difficulty is set to Veteran or Master Mode
        >

    Perform the following actions:

  • 6
    • When HP drops below 7033915995124887167

    Perform the following actions:

    • Add effect #11 to TARGET from CASTER
    • Remove this effect
  • [hidden] [does not expire]
    recuperate [HIDDEN] Phase 6 Monitor

  • 1
    • When effect is applied

    Perform the following actions:

    • Associate 6351615289626425319 with 1 HP
    • Add effect #17 to TARGET from CASTER
  • 2
    • When HP drops below 6351615289626425319

    Perform the following actions:

  • [hidden] [7s]
    recuperate [HIDDEN] Phase 4 Tower Force Sync

  • 1
    • When effect ticks the 6th time

    Perform the following actions:

    • Execute hydra hook PrematureP3End
  • [hidden] [6s]
    recuperateEffect #13

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook P1_End
  • [hidden] [6s]
    recuperateEffect #14

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook P2_Start
  • [hidden] [6s]
    recuperateEffect #15

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook P3_Start
  • [hidden] [6s]
    recuperateEffect #16

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook P4_Start
  • [hidden] [6s]
    recuperateEffect #17

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook P6_Start