1. Pouvoirs
  2. test
  3. combat
  4. rafeal
  5. force_stomp

[Force Stomp]

shockwave

[Force Stomp]

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
shockwave
[Force Stomp]
2
shockwave
[Force Stomp]
  • [0s] [not displayed]
    shockwaveEffect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 10m
      - Angle = (float) 45

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    shockwaveEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.test.combat.rafeal.aoe_stomp.cast_instant, dependent on calling effect
    • Ballistic Impulse, centered at caster, never knockdown, momentum = 3, 20° pitch, 0° yaw
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,08
      - Standard Health Percent Min = (float) 0,05
      - Amount Modifier Percent = (float) 0,01
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0