1. Pouvoirs
  2. flashpoint
  3. rakata
  4. enemy
  5. boss
  6. rancor
  7. chief
  8. target_switch

[target_switch]

[target_switch]

Attributs

Conditions

Métadonnées

Users

Used by
  • class.flashpoint.rakata.enemy.boss.rancor.chief

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[target_switch]
2
[target_switch]
3
[target_switch]
  • [hidden] [1s]
    Effect #1

  • 1
    • When effect expires

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect expires

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) true
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If CASTER is positioned ≤ 60m to melee distance of TARGET
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Taunt
      - Duration = (time) 10s
  • [hidden] [11s]
    Effect #3