1. Pouvoirs
  2. npc
  3. ability
  4. custom
  5. flashpoint
  6. eternity_vault
  7. soa
  8. difficulty_1
  9. mind_trap_passive

[mind_trap_passive]

[mind_trap_passive]

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[mind_trap_passive]
2
[mind_trap_passive]
  • [hidden] [does not expire]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.flashpoint.eternity_vault.soa.mind_trap_passive, dependent on calling effect
    • Modify stat Santé max, set to -98%
    • God Damage
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • 2
    • Just before NPC with this effect dies

    Perform the following actions:

    • Remove this effect
    • Play appearance epp.npc.ability.custom.flashpoint.eternity_vault.soa.mind_trap_death, dependent on calling effect
  • 3
    • When effect ticks

    Only when the following conditions are met:

      • If CASTER is not in combat

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Instantly kill the TARGET