[passive_stealth]
[passive_stealth]
Attributs
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Métadonnées
Contained since: | Mise à jour 5.0.0 |
Global ID: | 16141034304797142634 |
Combat log ID: | 3985381758337024 |
FQN: | abl. |
Star Wars name: | [passive_stealth] |
Autres langues: | [passive_stealth] [passive_stealth] |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16141065070872131732 FQN: abl. npc. ability. skytrooper. melee_ scout. passive_ stealth/5/1 - 1
- When effect is applied
- When CASTER exits combat
Only when the following conditions are met:
- If CASTER is alive
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Play appearance epp.
agent. , dependent on calling effectstealth. cast_instant
- [does not expire]
En mode furtif
Difficile à détecter.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.buff. is_ detectable abl. , tag.buff. self_ stealth abl. buff. stealth Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
Global ID: 16141066170383761113 Combat log ID: 3985381758337282 FQN: abl. npc. ability. skytrooper. melee_ scout. passive_ stealth/5/2 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Put TARGET into stealth
- Play appearance epp.
agent. , dependent on calling effectstealth. loop - Modify stat Niveau de furtivité amélioré, increase by 15
- 2
- When CASTER enters combat
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectstealth. exit - Remove this effect