1. Pouvoirs
  2. operation
  3. rishi
  4. trash
  5. deadeye
  6. deadeye_snipe

Tir d'élite

snipe

Tir d'élite

Attributs

Conditions

Métadonnées

Users

Used by

    Related effects, buffs and debuffs

    Ability activation
    1
    snipe
    Tir d'élite
    • [hidden] [0s]
      snipeEffect #1

    • 1
      • When effect is applied

      Perform the following actions:

      • Play appearance epp.agent.snipe.snipe_fire
    • 2
      • When effect is applied

      Perform the following actions:

      • Invoke Projectile
        - Determine Hit = (bool) false
        - Timed Projectile = (bool) false
        - Hit Checked = (bool) false
        - Is Special Ability = (bool) true
        - Ignore Dual Wield Modifier = (bool) false
        - Slot = (int) 2
        - Spell Type = (int) 1
        - Travel Speed = (float) 6
        - Travel Time = (time) 0s
    • 3
      • When projectile completed travel and hit target

      Perform the following actions:

      • Weapon Damage
        - Is Special Ability = (bool) true
        - Ignore Dual Wield Modifier = (bool) true
        - Disable Crit Roll = (bool) false
        - Flurry Blows Min = (int) 1
        - Flurry Blows Max = (int) 1
        - Level Cap = (int) 0
        - Threat Percent = (float) 0
        - Standard Health Percent Max = (float) 0,42
        - Standard Health Percent Min = (float) 0,41
        - Amount Modifier Fixed Max = (float) 0
        - Amount Modifier Fixed Min = (float) 0
        - Amount Modifier Percent = (float) -1
        - Coefficient = (float) 0
        - Health Steal Percentage = (float) 0
        - Slots = Primary Ranged