[removeddamage_test]
[removeddamage_test]
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16141047402791063044 |
Combat log ID: | 4065487193374720 |
FQN: | abl. |
Star Wars name: | [removeddamage_test] |
Autres langues: | [removeddamage_test] [removeddamage_test] |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141175643572514093 FQN: abl. test. qa. ppetraitis. removeddamage_ test/3/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. explosive_probe. summon
- 2
- When effect is applied
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2
- Travel Time = (time) 0s
- 3
- When projectile completed travel and hit target
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [20s]
Explosive ProbeSlot: Debuff Duration: 20s On death: Effect persists # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 20s
- Max Duration = (time) 20s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141176743084142432 Combat log ID: 4065487193375003 FQN: abl. test. qa. ppetraitis. removeddamage_ test/3/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectexplosive_probe. summon_no_anim
- 2
- When character dies
- Before NPC with this effect takes damage that does not get redirected, not more than every 1.5s
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectexplosive_probe. explode - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,292
- Standard Health Percent Min = (float) 0,252
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 2,72
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Remove this effect