1. Pouvoirs
  2. smuggler
  3. below_the_belt

Sous la ceinture

abl_sm_gu_below_the_belt

Sous la ceinture

Verrouille votre viseur sur une cible basse, infligeant <<1[$d point/$d point/$d points]>> de dégâts énergétiques et étourdissant la cible pendant <<2[$d seconde/$d seconde/$d secondes]>>. Nécessite deux blasters.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.smuggler.gunslinger.sharpshooter_mods
  • apc.smuggler.gunslinger.saboteur_mods
  • apc.smuggler.gunslinger.dirty_fighting_mods

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_sm_gu_below_the_belt
Sous la ceinture
2
stunnedÉtourdissement (physique) – Incapacité d'agir.
3
movementSlowedRalentissement (physique) – Vitesse de déplacement réduite.
4
abl_sm_gu_guile_and_a_gunFourbe et à main armée – Le prochain opportunisme peut être utilisé sur n'importe quelle cible et inflige plus de dégâts.
  • [hidden] [0s]
    abl_sm_gu_below_the_beltEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.smuggler.below_the_belt.cast_instant
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,054
      - Standard Health Percent Min = (float) 0,054
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -0,64
      - Coefficient = (float) 0,54
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged
    • Add effect #2 to TARGET from CASTER, Combat Math Only
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -0,64
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Secondary Ranged
  • [4s]
    stunnedÉtourdissement (physique)
    Incapacité d'agir.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.smuggler.dirty_kick_sparklies, dependent on calling effect
  • 2
    • Just before this effect is removed

    Only when the following conditions are met:

      • Is Discipline
        - Negated = (bool) false
        - Actor = (int) 2
        - Disciplines = Id(dis.gunslinger.saboteur)

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [3s]
    movementSlowedRalentissement (physique)
    Vitesse de déplacement réduite.

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 25%
    • Play appearance epp.agent.leg_shot.debuff, dependent on calling effect
  • [10s]
    abl_sm_gu_guile_and_a_gunFourbe et à main armée
    Le prochain opportunisme peut être utilisé sur n'importe quelle cible et inflige plus de dégâts.

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When character deals damage with tags tag.abl.smuggler.quickdraw that does not get redirected

    Perform the following actions:

    • Remove this effect