1. Pouvoirs
  2. flashpoint
  3. nathema
  4. boss
  5. boss4
  6. zildrog_lightning_aoe

Tempête d'éclairs

abl_si_so_tempest_mastery

Tempête d'éclairs

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_si_so_tempest_mastery
Tempête d'éclairs
2
abl_si_so_tempest_mastery
Tempête d'éclairs
  • [0s] [not displayed]
    abl_si_so_tempest_masteryEffect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 3
      - Sort Type = Random
      - Radius = 70m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    abl_si_so_tempest_masteryEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) true
      - InitialPositionOffsetRelative = (bool) false
      - InitialPosition_Type = (string) aoePositionOptionType_Entity
      - InitialPosition_EntityType = (string) aoeTarget_Target
      - InitialPosition_X_ScalarType = (string) aoeScalarType_RandomValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_RandomValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_EntityFacing
      - InitialOrientation_FacingEntityType = (string) aoeTarget_Target
      - Shape Type = (string) aoeSphere
      - Target Conditions = (string) aoeTargetCondition_IsPlayer;aoeTargetCondition_IsAlive
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Radius_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - Ability Caster = (string) aoeAbilityCaster_Caster
      - Ability Target = (string) aoeAbilityTarget_Target
      - Looping Vfx = (string) flashpoint/nathema/boss/boss4/zildrog_lightning_ground_target
      - On Tick Vfx = (string) exp/seasons/02/ep_06/arcann_lightning_storm_impact
      - LocalRotationType = (string) aoeRotation_None
      - LoopingVfxSource = (string) aoeVfxEntity_AreaEffect
      - OnTickVfxSource = (string) aoeVfxEntity_AreaEffect
      - LoopingVfxPlaystyle = (string) aoeVfx_PlayAtPosition
      - OnTickVfxPlaystyle = (string) aoeVfx_PlayAtPosition
      - Ability Spec =

      [zildrog_lightning_aoe_damage]

      FQN: abl.​flashpoint.​nathema.​boss.​boss4.​zildrog_lightning_aoe_damage

      [zildrog_lightning_aoe_damage]

      - Min Tick Count = (int) 1
      - Max Tick Count = (int) 1
      - Tick Rate = (float) 1
      - Min Lifespan = (float) 3
      - Max Lifespan = (float) 3
      - InitialPosition_X_RandomMin = (float) 0
      - InitialPosition_X_RandomMax = (float) 0,2
      - InitialPosition_Y_Value = (float) 0
      - InitialPosition_Z_RandomMin = (float) 0
      - InitialPosition_Z_RandomMax = (float) 0,2
      - InitialOrientation_Pitch_Value = (float) 0
      - InitialOrientation_Yaw_Value = (float) 0
      - InitialOrientation_Roll_Value = (float) 0
      - Radius_Value = (float) 0,25
      - Min Distance = (float) 0
      - First Tick Delay = (float) 2,5