1. Pouvoirs
  2. exp
  3. 02
  4. yavin_4
  5. ambient
  6. ghosts
  7. talisman_01_buff

[talisman_01_buff]

[talisman_01_buff]

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
StunnedÉtourdissement – Incapacité d'agir. Ne peut être annulé.
2
4
castingÉcho de Force – Vous avez été touché par le talisman et un écho de ce pouvoir subsiste en vous.
3
StunnedÉtourdissement – Incapacité d'agir.
  • [hidden] [12s]
    StunnedÉtourdissement
    Incapacité d'agir. Ne peut être annulé.

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Play appearance epp.exp.02.yavin_4.ambient.talisman.activate, dependent on calling effect
  • 2
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 10m

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​exp.​02.​yavin_4.​ambient.​ghosts.​ghost_01
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [3600s]
    castingÉcho de Force
    Vous avez été touché par le talisman et un écho de ce pouvoir subsiste en vous.

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​exp.​02.​yavin_4.​ambient.​ghosts.​unknown

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.exp.02.yavin_4.ambient.ghosts.unknown
  • [3s]
    StunnedÉtourdissement
    Incapacité d'agir.

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Stun the TARGET
    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 2, 45° pitch, 0° yaw